370688 When I export the animation, I want to hit some blocks onto a texture, Put the head of the character on another texture, To put it simply, the body of a character is placed on a texture. like this:
Pharan I'm not sure what you mean. But.. you can't control how the Spine Texture Packer arranges the images in the output texture, if that's what you were asking. This is not actually related to Unity. I will be moving this topic to "Editor" shortly.