Hello, Im trying to make a talking animation. I want to do so by creating various mouth shapes that when played simulate talking.
However in the animation process I am unable to find a way to have them show one mouth (well I can hide them, but that doesnt work for the animation since you need to see the mouths change)
For example its supposed to show:
mouth neutral > mouth open slightly > mouth open more > mouth closing > mouth neutral
right now it has all mouths attached and shows all mouths. I cant find a way to change the mouths during the animation.
I tried attaching them to a seperate "mouth" bone but that didnt help either.
Are you supposed to detach these from all bones entirely and do them as a separate animation?
its probably something really obvious Im missing because Ive seen people do similar things but nobody explains how, that I can find.