BinaryCats Hi, how can I check if public Spine.AnimationState state; is valid or not. I cant null check, when it isn't valid it is equal to <none>
BinaryCats if it is none and you access data you get a null reference. 🙁. so it is valid when it isn't none
Pharan "<none>" is what you get from state.ToString() if the tracks are empty. https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-csharp/src/AnimationState.cs#L257
Pharan I guess you know which tracks you're using. GetCurrent(i) returns null if track (i) is empty. So you just GetCurrent(i) for all the tracks and check for null on each.