Hello, everytime I try to mimic some of the moviments I used to use in After Effects and I never know how can I achieve that specific moviment.
When I use puppet tools and I move one of the pins, I can see a line in the screen and I can move with a bezier, it's really simple to make a circular moviment for this specific pin, just moving this bezier like this image.
There is anyway to create something similar for bones and/or meshes?
I know there is the path, but I don't know if is exactly what I want, or at least is not so trivial.
If I can achieve that with keyframe, how can I do that?