So far, the Clipping feature has helped me in a couple ways (big thanks for ver. 3.6!). But there's a limitation I encountered with it. I attempted to use a clipping mask to do a "shape crop" of my entire animation (which includes every slot except a "border" slot on the front). I wanted make a "border" clipping to match the "border" slot, but it erases any clipping that is made within it.
Some Photoshop and Unity game engine magic may work, but I wanted to know if there's a way to update the Clipping feature somehow to not affect other clippings within. Really would make Spine more convenient!