Hi there,
after I bought Spine and 2DxFX and some other unity 2d effect assets I found that 2DxFX only works on [Sprite Renderer] while all my Spine GameObjects are based on [Mesh Renderer].
So I found it impossible to drag 2DFX components on Spine Gameobjects.
Is there anyway to achieve this?
I tried to use some tools like Shadero to compine 2DxFx shader with Spine default shader.
But I failed ,everything just disappeared.
Maybe I should turn spine into a unity native sprite animation ? (I think it's not suitable because I can no longer use Spine-Unity Runtime )
I would be grateful if anyone show me a better way. Thanks!
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ara
10 months ago
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ara - Posts: 33
Pharan
2DxFX looks like it was not designed with freely-transforming, multi-sprite setups in mind.
You would run into the same problems with any skeletal animation system.
You would run into the same problems with any skeletal animation system.
Spine-Unity Docs Repo, and check out the Unofficial Spine Users Tumblr.
10 months ago
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Pharan - Posts: 5366
ara
I think it's true only unity native animation system can use 2DxFX.
Thanks for your help Pharan
Thanks for your help Pharan
10 months ago
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ara - Posts: 33
Pharan
It's not the animation system. It's the rendering/sprite setup.
If you animated a Spine skeleton that was an just an upright rectangle image, it would work.
If you animated a Spine skeleton that was an just an upright rectangle image, it would work.
Spine-Unity Docs Repo, and check out the Unofficial Spine Users Tumblr.
10 months ago
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Pharan - Posts: 5366
pascalkk
buddy,I got the same question.
if you have a good way to get done this, contact me.
tks.
life is so hard.
---
it solved by this:
Tool for outlines, dissolves, transparency: p47298
if you have a good way to get done this, contact me.
tks.
life is so hard.
---
it solved by this:
Tool for outlines, dissolves, transparency: p47298
7 months ago
- pascalkk
- Posts: 14
ara
yeah I seepascalkk wrote:buddy,I got the same question.
if you have a good way to get done this, contact me.
tks.
life is so hard.
---
it solved by this:
Tool for outlines, dissolves, transparency: p47298

7 months ago
-
ara - Posts: 33
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