Howdy,
So, for the past 4 weeks, I have been working on porting our game to use the mecanim system. The reasons for doing this where because its a little easier to debug and it will supposedly 'just work' with unities online systems (because it uses the default controller, or something?).
However, this is becoming a hydra of a task i.e. fix one bug, two appear. Trying to shoe horn mecanim into pre existing systems is creating a massive work load and any prediction of how long this task will take has been massively off. not to mention, I hate mecanim now 🙁
The problem would be only half as bad if these systems where written with mecanim in mind, rather than using skeletonAnimation.
Has anyone had any experiences with using Spine+Unity with online, do you use mecanim? If not, is it really that big of a pain in the ass to use skeletonAnimation and write your own network stuff?