Lately, I've been needing to create bounding boxes for various things (characters, walls, etc.). Spine's bounding box tool is great in this regard. However, I need precise control over the x,y coordinate of a node every so often. For example, I might need a node to be precisely at the edge of the artwork. I might also need multiple nodes to be aligned flush with each other so the player can slide over them without a collision. I don't see a way to do that in the editor.
Is there a technique to this that I'm missing? I'd hate to dig through the project file to change the values manually. Thanks for any advice you may have.