Hey guys,
I have a problem with my spine animation when exported to Unity. When viewed in the editor, everything seems fine, but when it is exported to Unity, the heads suddenly rotates counter clockwise.
I tried checking any possible problem, like removing bones, removed mesh of the head and tried using other head but it doesn't seem to work. Here you can see that we tried head swap, the left one is ok, but the right is not.
Could you please help me with this? I'll greatly appreciate any help I could get.
Thanks!
Gilbert