Hi!,
We recently updated our Unity project to the new Spine 3.6 (the spine projects and exports) and also the Spine-Unity / Spine-Csharp. So after doing so we have two problems, by the way we are using Unity 5.5.03f
1.- In the log we have this error and it prevents unity from compiling any script:
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We don't know if something code-wise changed between 3.5 and 3.6
The script of the Skeleton Animator doesn't compile due to this nor any other script:
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It looked liked this before we updated the Spine-Unity and Spine-Csharp runtime:
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2.- Our materials now look like this, we use ToddRivers shader but the one that comes with the runtime. It worked fine with 3.5 runtime, we use vertex lit and standard alpha for every sprite and non Spine exported file, for spine files we use premultiplied alpha:
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Hope that amount of information is enough for you to help us in some way. THANK! π