Bipolar Hi, I made some animation, but now I'm focusing on continue new set of images, I realized maybe I rigged bad. Look this: I rigged foot and leg togheter, except the foot's extremity. There could be some problems in the future while animating?
pag You should use IK constraint. This video show you very well how to rig your feet. You'll probably need to redo your animation thought. Here's mine from my current project, slightly different but similar from the exemple.
Bipolar pag wroteYou should use IK constraint. This video show you very well how to rig your feet. You'll probably need to redo your animation thought. Here's mine from my current project, slightly different but similar from the exemple. Unfortunately I still not brought the Pro edition, so no IK. :\
pag So I would create another image of your foot with the toes bended. No need to change your rig, just swap the image at the right frame.