Skin constraints are a great way to increase the expressiveness of your skeletons. In this blog post we'll explore how to use skin constraints to alter the proportions of a character using the Mix-and-match example project.

Read the blog post here:
Blog: Skin constraints for different proportions

This simple technique can be applied to more than just proportions! It is a powerful way for skins to affect not just which attachments are visible, but the skeleton's bone transforms. How would you use it?
User avatar

  • Posts: 3051

Return to Editor