Hi!
We are planning to use Spine as a tool for UI animations in Unity and I wonder, if some things are possible.
Some animations have elements that are dynamic, so to speak, for example, if we take level up animation, the level number has to be different on every level (99 in this example) :
and im trying to figure it out is there a way to change level number inside Unity?
This also applies to many different elements that should have same animation, but different images (items etc).
Are there any solutions for this type of task?