So I have two things I can't figure out for the Unity 2D Toolkit runtime.
Is there a way to attach another gameobject to a bone on a Spine Skeleton? Ex: I want to give the player a weapon and have it follow where the arm goes without having to animate the weapon itself. Is that possible?
And then the other thing is I know Spine supports image changing at runtime, but I don't see any docs on it. Could someone link me there or explain how?
Thanks for your time! Love the software by the way.