mmbclip hi I saw in a toturial that he had access to animation frames to track the sword (animation was png sequence) is it possible for my json animation format? or can i do this with sword slot in unity?
Pharan Hello! If you want a GameObject to follow a bone's position, you can add a BoneFollower GameObject. This creates a new GameObject with a BoneFollower component on it. This follows the bone you set in its inspector. Then you can add the collider you want to that GameObject.