eventhorizon02 Hi, I'm trying to figure out how to get the name of the current animation running. i.e I need to programmatically figure out which one of my characters animations is currently running. I am using the C runtimes, C++, Xcode, SFML Cheers
Nate I assume you are using AnimationState? spAnimationState* state = ... spTrackEntry* entry = spAnimationState_getCurrent(state, 0); if (entry) { // Do something with entry->animation->name } See AnimationState, TrackEntry, and Animation.