kzerse Spine crashes when import animation from another spine project. I've checked the source project and the target project both have no issues. here I attach spine.log file
Nate Can you post or email the project you are trying to import so I can see the crash first hand? contact@esotericsoftware.com Thanks!
Nate Thanks! The crash was because the project you are importing from has FFD keys for a mesh (the head) which has more vertices than the project you were importing into. I've added a warning for this, which says: "FFD key, different number of mesh vertices: body.head"