tina

public void ChangeSkin()
{
spineGraphic.Skeleton.SetSkin("base");
spineGraphic.Skeleton.SetSlotsToSetupPose();
spineGraphic.AnimationState.Apply(spineGraphic.Skeleton);

}
After calling the above method, the role of the skin changed. But when unity continue run from background, the skin of role fallback. What happened?
tina
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