tocevenzro

These are PNGs that make up the zombie.
res.png

And this is the zombie's anatomy.
setup.png

The big Red bone is the parents of all other bones.
And they follow it with proper weights.
This is the key.

I hope this helps you.
Thanks!
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tocevenzro
Posts: 14

Channfree

This is awesome, thanks for sharing how you cut and painted the image!
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Channfree
Posts: 20

badlogic

Fantastic run-down, thanks for sharing!
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badlogic

Mario
Posts: 946

mayhemking

What does that doodad in the upper-left corner control?
mayhemking
Posts: 32

tocevenzro

Channfree wrote:This is awesome, thanks for sharing how you cut and painted the image!
No problem dude!

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mayhemking wrote:What does that doodad in the upper-left corner control?
It is the parent of everything else except that it controls only the red bone. If you want to know detail of my work. I will send you my project file :happy:

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badlogic wrote:Fantastic run-down, thanks for sharing!
Thank you bro!
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tocevenzro
Posts: 14

8 Bit Pxl

Amazing! I wish I was that good with Spine. If the offer was still there, I would love to have the project file so I can understand the magic more.
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8 Bit Pxl
Posts: 8

tocevenzro

8 Bit Pxl wrote:Amazing! I wish I was that good with Spine. If the offer was still there, I would love to have the project file so I can understand the magic more.
sure, give me a DM
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tocevenzro
Posts: 14

blackribbons

Wow fantastic! I would love to have the project file so I can understand the born control more.
blackribbons
Posts: 1

AL32ander

Really cool rig!
It would be awesome if you could share the project for research purposes, thanks!
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AL32ander
Posts: 10

hackslash13

Hi tocevenzro,

Please share the project file with me too, what you've done is what I've been looking to learn to do in Spine for quite a while now, I have the general idea but I'd love to look into it in more detail.

My email id is [removed] (please use PM)

Cheers!!!
hackslash13
Posts: 1

FoxAlphaX

wooow, great animation!! , I would also like to see the project to see how to use the bones and be as great as you: D
FoxAlphaX
Posts: 1

RagingMunkey

Wow this is so cool , I love the way you made the animation. Really appreciate the sharing of your work . Really inspires me to get to know more about spine. If you can I would love to the see the project to understand and learn more . Thank you so much and keep the awesome work coming . :)
RagingMunkey
Posts: 1

tuanhm107

Can you re-edit the link? the gif seems unavailable
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tuanhm107
Posts: 14

tocevenzro

tuanhm107 wrote:Can you re-edit the link? the gif seems unavailable
Oh i fix it. thx

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RagingMunkey wrote:Wow this is so cool , I love the way you made the animation. Really appreciate the sharing of your work . Really inspires me to get to know more about spine. If you can I would love to the see the project to understand and learn more . Thank you so much and keep the awesome work coming . :)
No problem dude :)

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FoxAlphaX wrote:wooow, great animation!! , I would also like to see the project to see how to use the bones and be as great as you: D
Thanks buddy!

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hackslash13 wrote:Hi tocevenzro,

Please share the project file with me too, what you've done is what I've been looking to learn to do in Spine for quite a while now, I have the general idea but I'd love to look into it in more detail.

My email id is [removed] (please use PM)

Cheers!!!
I sent project file :)

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blackribbons wrote:Wow fantastic! I would love to have the project file so I can understand the born control more.
:)
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tocevenzro
Posts: 14

DAnima

This is bloody amazing. The 3D effect is off the charts. I made an account on this forum just so I could reply to you dude. May you send me a copy of the project file? I would love to see how the bones work. Thanks man.
DAnima
Posts: 1


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