cevans

Hello Esoteric Team,

I'm working on a high profile Starling game that utilizes Spine. I really need to have GlowFilter support with the Spine animations.

I know there was an issue here on the tracker almost a year ago:
https://github.com/EsotericSoftware/spine-runtimes/issues/883

What's the progress with adding GlowFilter (and other filter) support?

This workaround that's been mentioned extensively no longer works with the latest Spine runtimes:
https://forum.starling-framework.org/topic/apply-starling-filters-to-spine-display-object

It would be great if filters could be supported natively this way it's fully compatible with the latest version of Starling. If it's not possible to update the spine starling runtime then it would be great if you could at least provide a work-around for the current versions of Starling and Spine.

Thanks!
cevans
Posts: 2

badlogic

I'm afraid there's no work-around for filters like in the old runtimes. The issue you referenced needs to be fixed for filter support. I see what I can do in the short term.
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badlogic

Mario
Posts: 1353

cevans

Great thanks, I appreciate it!
cevans
Posts: 2


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