Silvia Panicali

Hi everyone,
I'm having problems with the Unity compression of Spine Animations.
In the build, all these pixels appears around my animation
IMG_5C482B60A354-1.jpeg
.
This is the export setting:
Schermata 2017-12-05 alle 17.35.18.png

Maybe something is in contrast with my export settings? Could you please help me?
Silvia Panicali
Posts: 2


Silvia Panicali

Hey! Ty for your answer.
Yeah, sure. There's an additional problem: I'm following this tutorial in order to obtain outline around the animations in Unity.
https://flaxenflash.wordpress.com/2017/02/18/2d-outlines-in-unity/

Could the exporting settings possibly create this issue with internal pixels?
Silvia Panicali
Posts: 2

Pharan

The export settings only need to match what the shader requires.
ie, you need to give what the shader wants.
If it wants PMA, enable premultiply alpha in the export.
If it wants straight alpha, export straight alpha.

I'm not sure what the shader (or shader settings) you are using are so you'll have to find out.
User avatar
Pharan

Pharan
Posts: 4545


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