Hi guys !
I've got a big issue with the "Mask" in Coco's 2DX.
In my Spine, I use the mask feature to fit my spiral with the edges of my green body.
I check all my Spine and I cannot found something strange, take a look to my file, but for me it's a runtime's issue :s
Does it look familiar for you or not? I never seen this kind of glitch before
(I use 3.5.51 spine editor/ Api spine 3.12)
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Hm, that indeed looks like a bug. There's no Spine 3.12 runtime for cocos2d-x. Are you using the latest from our runtime repository? https://github.com/esotericsoftware/spine-runtimes
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