%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_OcclusionBakeSettings:
    smallestOccluder: 5
    smallestHole: 0.25
    backfaceThreshold: 100
  m_SceneGUID: 00000000000000000000000000000000
  m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 8
  m_Fog: 0
  m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  m_FogMode: 3
  m_FogDensity: 0.01
  m_LinearFogStart: 0
  m_LinearFogEnd: 300
  m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  m_AmbientIntensity: 1
  m_AmbientMode: 3
  m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  m_SkyboxMaterial: {fileID: 0}
  m_HaloStrength: 0.5
  m_FlareStrength: 1
  m_FlareFadeSpeed: 3
  m_HaloTexture: {fileID: 0}
  m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  m_DefaultReflectionMode: 0
  m_DefaultReflectionResolution: 128
  m_ReflectionBounces: 1
  m_ReflectionIntensity: 1
  m_CustomReflection: {fileID: 0}
  m_Sun: {fileID: 0}
  m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
--- !u!157 &3
LightmapSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 11
  m_GIWorkflowMode: 1
  m_GISettings:
    serializedVersion: 2
    m_BounceScale: 1
    m_IndirectOutputScale: 1
    m_AlbedoBoost: 1
    m_TemporalCoherenceThreshold: 1
    m_EnvironmentLightingMode: 0
    m_EnableBakedLightmaps: 0
    m_EnableRealtimeLightmaps: 0
  m_LightmapEditorSettings:
    serializedVersion: 9
    m_Resolution: 2
    m_BakeResolution: 40
    m_TextureWidth: 1024
    m_TextureHeight: 1024
    m_AO: 0
    m_AOMaxDistance: 1
    m_CompAOExponent: 0
    m_CompAOExponentDirect: 0
    m_Padding: 2
    m_LightmapParameters: {fileID: 0}
    m_LightmapsBakeMode: 1
    m_TextureCompression: 1
    m_FinalGather: 0
    m_FinalGatherFiltering: 1
    m_FinalGatherRayCount: 1024
    m_ReflectionCompression: 2
    m_MixedBakeMode: 1
    m_BakeBackend: 0
    m_PVRSampling: 1
    m_PVRDirectSampleCount: 32
    m_PVRSampleCount: 500
    m_PVRBounces: 2
    m_PVRFiltering: 0
    m_PVRFilteringMode: 1
    m_PVRCulling: 1
    m_PVRFilteringGaussRadiusDirect: 1
    m_PVRFilteringGaussRadiusIndirect: 5
    m_PVRFilteringGaussRadiusAO: 2
    m_PVRFilteringAtrousColorSigma: 1
    m_PVRFilteringAtrousNormalSigma: 1
    m_PVRFilteringAtrousPositionSigma: 1
  m_LightingDataAsset: {fileID: 0}
  m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_BuildSettings:
    serializedVersion: 2
    agentTypeID: 0
    agentRadius: 0.5
    agentHeight: 2
    agentSlope: 45
    agentClimb: 0.4
    ledgeDropHeight: 0
    maxJumpAcrossDistance: 0
    minRegionArea: 2
    manualCellSize: 0
    cellSize: 0.16666667
    manualTileSize: 0
    tileSize: 256
    accuratePlacement: 0
  m_NavMeshData: {fileID: 0}
--- !u!1 &22965973
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 22965974}
  - component: {fileID: 22965975}
  m_Layer: 0
  m_Name: SpriteMask_Mask
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &22965974
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 22965973}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.021, y: 0.0134, z: 0}
  m_LocalScale: {x: 0.09985843, y: 0.08004259, z: 0.18270247}
  m_Children: []
  m_Father: {fileID: 57001561}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!331 &22965975
SpriteMask:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 22965973}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_Materials:
  - {fileID: 10758, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 21300000, guid: eb942ce288aa1654dbf5ed0cad424cdc, type: 3}
  m_MaskAlphaCutoff: 0.2
  m_FrontSortingLayerID: 0
  m_BackSortingLayerID: 0
  m_FrontSortingLayer: 0
  m_BackSortingLayer: 0
  m_FrontSortingOrder: 0
  m_BackSortingOrder: 0
  m_IsCustomRangeActive: 0
--- !u!1 &57001560
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 57001561}
  m_Layer: 0
  m_Name: SpriteMask Part
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &57001561
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 57001560}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.33, y: -0.761, z: 0}
  m_LocalScale: {x: 15.3219795, y: 16.131405, z: 8.374429}
  m_Children:
  - {fileID: 611133725}
  - {fileID: 22965974}
  - {fileID: 1370417565}
  - {fileID: 1551824898}
  m_Father: {fileID: 0}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &100770012
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 100770013}
  - component: {fileID: 100770015}
  - component: {fileID: 100770014}
  m_Layer: 0
  m_Name: SkeletonGraphic (raptor)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &100770013
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 100770012}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.23701613, y: 0.237016, z: 0.237016}
  m_Children: []
  m_Father: {fileID: 2089561552}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: -64, y: -184}
  m_SizeDelta: {x: 1015.2, y: 1807.4}
  m_Pivot: {x: 0.5214426, y: 0.448171}
--- !u!114 &100770014
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 100770012}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d85b887af7e6c3f45a2e2d2920d641bc, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 2100000, guid: b66cf7a186d13054989b33a5c90044e4, type: 2}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  skeletonDataAsset: {fileID: 11400000, guid: 22c4b5e5a0fd9484d83b1aa705b9a54c, type: 2}
  initialSkinName: default
  initialFlipX: 0
  initialFlipY: 0
  startingAnimation: walk
  startingLoop: 1
  timeScale: 1
  freeze: 0
  unscaledTime: 0
  meshGenerator:
    settings:
      useClipping: 1
      zSpacing: 0
      pmaVertexColors: 1
      tintBlack: 0
      calculateTangents: 0
      addNormals: 0
      immutableTriangles: 0
--- !u!222 &100770015
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 100770012}
--- !u!1 &256311077
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 256311078}
  - component: {fileID: 256311079}
  m_Layer: 0
  m_Name: RectMask2D (1)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &256311078
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 256311077}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 1784761481}
  m_Father: {fileID: 315113251}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.46375003, y: 0.17421946}
  m_AnchorMax: {x: 0.587, y: 0.312}
  m_AnchoredPosition: {x: -1.4000034, y: -20.300003}
  m_SizeDelta: {x: 0, y: -0.10000038}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &256311079
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 256311077}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -146154839, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &315113247
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 315113251}
  - component: {fileID: 315113250}
  - component: {fileID: 315113249}
  - component: {fileID: 315113248}
  m_Layer: 0
  m_Name: RectMask Canvas
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &315113248
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 315113247}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1301386320, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_IgnoreReversedGraphics: 1
  m_BlockingObjects: 0
  m_BlockingMask:
    serializedVersion: 2
    m_Bits: 4294967295
--- !u!114 &315113249
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 315113247}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1980459831, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_UiScaleMode: 1
  m_ReferencePixelsPerUnit: 100
  m_ScaleFactor: 1
  m_ReferenceResolution: {x: 800, y: 600}
  m_ScreenMatchMode: 0
  m_MatchWidthOrHeight: 0
  m_PhysicalUnit: 3
  m_FallbackScreenDPI: 96
  m_DefaultSpriteDPI: 96
  m_DynamicPixelsPerUnit: 1
--- !u!223 &315113250
Canvas:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 315113247}
  m_Enabled: 1
  serializedVersion: 3
  m_RenderMode: 0
  m_Camera: {fileID: 0}
  m_PlaneDistance: 100
  m_PixelPerfect: 0
  m_ReceivesEvents: 1
  m_OverrideSorting: 0
  m_OverridePixelPerfect: 0
  m_SortingBucketNormalizedSize: 0
  m_AdditionalShaderChannelsFlag: 0
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_TargetDisplay: 0
--- !u!224 &315113251
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 315113247}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 1405114667}
  - {fileID: 256311078}
  - {fileID: 2089561552}
  - {fileID: 1384476689}
  - {fileID: 2045828336}
  - {fileID: 1758866589}
  - {fileID: 1690835544}
  m_Father: {fileID: 0}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 0, y: 0}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0, y: 0}
--- !u!1 &611133724
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 611133725}
  - component: {fileID: 611133728}
  - component: {fileID: 611133727}
  - component: {fileID: 611133726}
  m_Layer: 0
  m_Name: Canvas
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &611133725
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 611133724}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 616330779}
  - {fileID: 1588408060}
  m_Father: {fileID: 57001561}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 0, y: 0}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0, y: 0}
--- !u!114 &611133726
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 611133724}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1301386320, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_IgnoreReversedGraphics: 1
  m_BlockingObjects: 0
  m_BlockingMask:
    serializedVersion: 2
    m_Bits: 4294967295
--- !u!114 &611133727
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 611133724}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1980459831, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_UiScaleMode: 0
  m_ReferencePixelsPerUnit: 100
  m_ScaleFactor: 1
  m_ReferenceResolution: {x: 800, y: 600}
  m_ScreenMatchMode: 0
  m_MatchWidthOrHeight: 0
  m_PhysicalUnit: 3
  m_FallbackScreenDPI: 96
  m_DefaultSpriteDPI: 96
  m_DynamicPixelsPerUnit: 1
--- !u!223 &611133728
Canvas:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 611133724}
  m_Enabled: 1
  serializedVersion: 3
  m_RenderMode: 0
  m_Camera: {fileID: 0}
  m_PlaneDistance: 100
  m_PixelPerfect: 0
  m_ReceivesEvents: 1
  m_OverrideSorting: 0
  m_OverridePixelPerfect: 0
  m_SortingBucketNormalizedSize: 0
  m_AdditionalShaderChannelsFlag: 0
  m_SortingLayerID: 0
  m_SortingOrder: 0
  m_TargetDisplay: 0
--- !u!1 &611702901
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 611702906}
  - component: {fileID: 611702905}
  - component: {fileID: 611702903}
  - component: {fileID: 611702902}
  m_Layer: 0
  m_Name: Main Camera
  m_TagString: MainCamera
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!81 &611702902
AudioListener:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 611702901}
  m_Enabled: 1
--- !u!124 &611702903
Behaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 611702901}
  m_Enabled: 1
--- !u!20 &611702905
Camera:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 611702901}
  m_Enabled: 1
  serializedVersion: 2
  m_ClearFlags: 1
  m_BackGroundColor: {r: 1, g: 1, b: 1, a: 0.019607844}
  m_NormalizedViewPortRect:
    serializedVersion: 2
    x: 0
    y: 0
    width: 1
    height: 1
  near clip plane: 0.3
  far clip plane: 1000
  field of view: 60
  orthographic: 1
  orthographic size: 5
  m_Depth: -1
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_RenderingPath: -1
  m_TargetTexture: {fileID: 0}
  m_TargetDisplay: 0
  m_TargetEye: 3
  m_HDR: 0
  m_AllowMSAA: 1
  m_ForceIntoRT: 0
  m_OcclusionCulling: 1
  m_StereoConvergence: 10
  m_StereoSeparation: 0.022
  m_StereoMirrorMode: 0
--- !u!4 &611702906
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 611702901}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: -10}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &616330778
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 616330779}
  - component: {fileID: 616330781}
  - component: {fileID: 616330780}
  m_Layer: 0
  m_Name: Description
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &616330779
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 616330778}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.79999995, y: 0.79999995, z: 0.79999995}
  m_Children: []
  m_Father: {fileID: 611133725}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.06853585, y: 0.734}
  m_AnchorMax: {x: 0.9065521, y: 0.96417403}
  m_AnchoredPosition: {x: 6.3999996, y: 5.054016}
  m_SizeDelta: {x: 185.6, y: 19.099998}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &616330780
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 616330778}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 0.2509804, b: 0.003921569, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 16
    m_FontStyle: 1
    m_BestFit: 1
    m_MinSize: 1
    m_MaxSize: 40
    m_Alignment: 6
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: 'Select the desired ''Mask Interaction'' mode in the SkeletonAnimation or
    SkeletonGraphic Inspector. Materials _InsideMask and _OutsideMask will be generated
    and assigned as needed.


    Use SpriteMasks with SkeletonAnimation and SkeletonMecanim (Non-UI Skeletons).

    Use RectMask2D for SkeletonGraphic (UI).


'
--- !u!222 &616330781
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 616330778}
--- !u!1 &914376776
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 914376777}
  - component: {fileID: 914376779}
  - component: {fileID: 914376778}
  m_Layer: 0
  m_Name: SkeletonGraphic (raptor)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &914376777
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 914376776}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.40987903, y: 0.40987888, z: 0.40987888}
  m_Children: []
  m_Father: {fileID: 1384476689}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: -79, y: -320}
  m_SizeDelta: {x: 1015.2, y: 1807.4}
  m_Pivot: {x: 0.5214426, y: 0.448171}
--- !u!114 &914376778
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 914376776}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d85b887af7e6c3f45a2e2d2920d641bc, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 2100000, guid: b66cf7a186d13054989b33a5c90044e4, type: 2}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  skeletonDataAsset: {fileID: 11400000, guid: 22c4b5e5a0fd9484d83b1aa705b9a54c, type: 2}
  initialSkinName: default
  initialFlipX: 0
  initialFlipY: 0
  startingAnimation: walk
  startingLoop: 1
  timeScale: 1
  freeze: 0
  unscaledTime: 0
  meshGenerator:
    settings:
      useClipping: 1
      zSpacing: 0
      pmaVertexColors: 1
      tintBlack: 0
      calculateTangents: 0
      addNormals: 0
      immutableTriangles: 0
--- !u!222 &914376779
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 914376776}
--- !u!1 &1370417561
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1370417565}
  - component: {fileID: 1370417564}
  - component: {fileID: 1370417563}
  - component: {fileID: 1370417562}
  m_Layer: 0
  m_Name: Raptor Left VisibleOutsideMask
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &1370417562
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1370417561}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  skeletonDataAsset: {fileID: 11400000, guid: 784054e42b1ea374cb535eaf51bf4369, type: 2}
  initialSkinName: 
  initialFlipX: 0
  initialFlipY: 0
  separatorSlotNames: []
  zSpacing: 0
  useClipping: 1
  immutableTriangles: 0
  pmaVertexColors: 1
  clearStateOnDisable: 0
  tintBlack: 0
  singleSubmesh: 0
  addNormals: 0
  calculateTangents: 0
  maskInteraction: 2
  maskMaterials:
    materialsMaskDisabled: []
    materialsInsideMask: []
    materialsOutsideMask: []
  disableRenderingOnOverride: 1
  _animationName: roar
  loop: 1
  timeScale: 1
--- !u!23 &1370417563
MeshRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1370417561}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_Materials:
  - {fileID: 2100000, guid: 3d645292a7b9c7547bf7b14caa569410, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!33 &1370417564
MeshFilter:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1370417561}
  m_Mesh: {fileID: 0}
--- !u!4 &1370417565
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1370417561}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.225, y: -0.12399998, z: 0}
  m_LocalScale: {x: 0.03491471, y: 0.03316279, z: 0.063880466}
  m_Children: []
  m_Father: {fileID: 57001561}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1384476688
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1384476689}
  - component: {fileID: 1384476690}
  m_Layer: 0
  m_Name: RectMask2D (3)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1384476689
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1384476688}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 914376777}
  m_Father: {fileID: 315113251}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.75775003, y: 0.17421946}
  m_AnchorMax: {x: 0.8815, y: 0.312}
  m_AnchoredPosition: {x: -1.300003, y: -20.300003}
  m_SizeDelta: {x: 0, y: -0.099990845}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1384476690
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1384476688}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -146154839, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!1 &1405114666
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1405114667}
  - component: {fileID: 1405114669}
  - component: {fileID: 1405114668}
  m_Layer: 0
  m_Name: For SkeletonGraphic Text
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1405114667
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1405114666}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
  m_Children: []
  m_Father: {fileID: 315113251}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 153.9, y: -88}
  m_SizeDelta: {x: 280.4, y: 19.5}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1405114668
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1405114666}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 0.2509804, b: 0.003921569, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 16
    m_FontStyle: 1
    m_BestFit: 0
    m_MinSize: 1
    m_MaxSize: 40
    m_Alignment: 6
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: RectMask2D for SkeletonGraphic
--- !u!222 &1405114669
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1405114666}
--- !u!1 &1410742291
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1410742294}
  - component: {fileID: 1410742293}
  - component: {fileID: 1410742292}
  m_Layer: 0
  m_Name: EventSystem
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &1410742292
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1410742291}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1077351063, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_HorizontalAxis: Horizontal
  m_VerticalAxis: Vertical
  m_SubmitButton: Submit
  m_CancelButton: Cancel
  m_InputActionsPerSecond: 10
  m_RepeatDelay: 0.5
  m_ForceModuleActive: 0
--- !u!114 &1410742293
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1410742291}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -619905303, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_FirstSelected: {fileID: 0}
  m_sendNavigationEvents: 1
  m_DragThreshold: 5
--- !u!4 &1410742294
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1410742291}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1551824897
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1551824898}
  - component: {fileID: 1551824901}
  - component: {fileID: 1551824900}
  - component: {fileID: 1551824899}
  m_Layer: 0
  m_Name: Raptor Right VisibleInsideMask
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1551824898
Transform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1551824897}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.19, y: -0.12699997, z: 0}
  m_LocalScale: {x: 0.03491455, y: 0.03316264, z: 0.063880175}
  m_Children: []
  m_Father: {fileID: 57001561}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1551824899
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1551824897}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  skeletonDataAsset: {fileID: 11400000, guid: 784054e42b1ea374cb535eaf51bf4369, type: 2}
  initialSkinName: 
  initialFlipX: 1
  initialFlipY: 0
  separatorSlotNames: []
  zSpacing: 0
  useClipping: 1
  immutableTriangles: 0
  pmaVertexColors: 1
  clearStateOnDisable: 0
  tintBlack: 0
  singleSubmesh: 0
  addNormals: 0
  calculateTangents: 0
  maskInteraction: 1
  maskMaterials:
    materialsMaskDisabled: []
    materialsInsideMask: []
    materialsOutsideMask: []
  disableRenderingOnOverride: 1
  _animationName: roar
  loop: 1
  timeScale: 1
--- !u!23 &1551824900
MeshRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1551824897}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_Materials:
  - {fileID: 2100000, guid: 3d645292a7b9c7547bf7b14caa569410, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!33 &1551824901
MeshFilter:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1551824897}
  m_Mesh: {fileID: 0}
--- !u!1 &1588408059
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1588408060}
  - component: {fileID: 1588408062}
  - component: {fileID: 1588408061}
  m_Layer: 0
  m_Name: For Non UI Text
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1588408060
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1588408059}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.8, y: 0.7999999, z: 0.79999995}
  m_Children: []
  m_Father: {fileID: 611133725}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.07832777, y: 0.224}
  m_AnchorMax: {x: 0.2763278, y: 0.31473818}
  m_AnchoredPosition: {x: 0.23001099, y: 1.9049988}
  m_SizeDelta: {x: 29.54, y: 8.190002}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1588408061
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1588408059}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 0.2509804, b: 0.003921569, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 16
    m_FontStyle: 1
    m_BestFit: 1
    m_MinSize: 1
    m_MaxSize: 40
    m_Alignment: 6
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: SpriteMask for Non-UI Skeletons
--- !u!222 &1588408062
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1588408059}
--- !u!1 &1690835543
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1690835544}
  - component: {fileID: 1690835546}
  - component: {fileID: 1690835545}
  m_Layer: 0
  m_Name: RectMask2D Text (2)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1690835544
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1690835543}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 315113251}
  m_RootOrder: 6
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 253.6, y: -174.79999}
  m_SizeDelta: {x: 98.6, y: 18.06}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1690835545
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1690835543}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.3548795, g: 0.28743532, b: 0.5647059, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 16
    m_FontStyle: 1
    m_BestFit: 0
    m_MinSize: 1
    m_MaxSize: 40
    m_Alignment: 6
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: RectMask2D
--- !u!222 &1690835546
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1690835543}
--- !u!1 &1758866588
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1758866589}
  - component: {fileID: 1758866591}
  - component: {fileID: 1758866590}
  m_Layer: 0
  m_Name: RectMask2D Text (1)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1758866589
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1758866588}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 315113251}
  m_RootOrder: 5
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 134.6, y: -174.79999}
  m_SizeDelta: {x: 98.6, y: 18.06}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1758866590
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1758866588}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.3548795, g: 0.28743532, b: 0.5647059, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 16
    m_FontStyle: 1
    m_BestFit: 0
    m_MinSize: 1
    m_MaxSize: 40
    m_Alignment: 6
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: RectMask2D
--- !u!222 &1758866591
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1758866588}
--- !u!1 &1784761480
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 1784761481}
  - component: {fileID: 1784761483}
  - component: {fileID: 1784761482}
  m_Layer: 0
  m_Name: SkeletonGraphic (raptor)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1784761481
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1784761480}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.10460876, y: 0.1046088, z: 0.1046088}
  m_Children: []
  m_Father: {fileID: 256311078}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 1, y: 1}
  m_AnchoredPosition: {x: -31, y: -71}
  m_SizeDelta: {x: 1015.2, y: 1807.4}
  m_Pivot: {x: 0.5214426, y: 0.448171}
--- !u!114 &1784761482
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1784761480}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d85b887af7e6c3f45a2e2d2920d641bc, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 2100000, guid: b66cf7a186d13054989b33a5c90044e4, type: 2}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  skeletonDataAsset: {fileID: 11400000, guid: 22c4b5e5a0fd9484d83b1aa705b9a54c, type: 2}
  initialSkinName: default
  initialFlipX: 0
  initialFlipY: 0
  startingAnimation: walk
  startingLoop: 1
  timeScale: 1
  freeze: 0
  unscaledTime: 0
  meshGenerator:
    settings:
      useClipping: 1
      zSpacing: 0
      pmaVertexColors: 1
      tintBlack: 0
      calculateTangents: 0
      addNormals: 0
      immutableTriangles: 0
--- !u!222 &1784761483
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1784761480}
--- !u!1 &2045828335
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 2045828336}
  - component: {fileID: 2045828338}
  - component: {fileID: 2045828337}
  m_Layer: 0
  m_Name: RectMask2D Text
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &2045828336
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2045828335}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 315113251}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 18.599998, y: -174.79999}
  m_SizeDelta: {x: 98.6, y: 18.06}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2045828337
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2045828335}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.3548795, g: 0.28743532, b: 0.5647059, a: 1}
  m_RaycastTarget: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 16
    m_FontStyle: 1
    m_BestFit: 0
    m_MinSize: 1
    m_MaxSize: 40
    m_Alignment: 6
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: RectMask2D
--- !u!222 &2045828338
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2045828335}
--- !u!1 &2089561551
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 5
  m_Component:
  - component: {fileID: 2089561552}
  - component: {fileID: 2089561553}
  m_Layer: 0
  m_Name: RectMask2D (2)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &2089561552
RectTransform:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2089561551}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 100770013}
  m_Father: {fileID: 315113251}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.6082501, y: 0.17421946}
  m_AnchorMax: {x: 0.73149997, y: 0.312}
  m_AnchoredPosition: {x: -1.4000092, y: -20.300003}
  m_SizeDelta: {x: 0, y: -0.099990845}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2089561553
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 2089561551}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: -146154839, guid: f70555f144d8491a825f0804e09c671c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
