Hello! I had a project open with unsaved changes. The power went out. After the power was restored, the project kept opening with an error. How can this be fixed or how can I stop these errors from appearing all the time?
OpenAL 1.1, Default audio device
WARNING: Fixed deform timeline (wrong slot): [timeline: deform, mesh: [mesh: character/left_hand_line_arm, slot: left_hand/left_hand_line_arm, placeholder: left_hand_line_arm2, skin: body/arms], animation: idle/idle_down, skeleton: Samovar]
WARNING: Fixed deform timeline (wrong slot): [timeline: deform, mesh: [mesh: character/left_hand_line_arm, slot: left_hand/left_hand_line_arm, placeholder: left_hand_line_arm2, skin: body/arms], animation: idle/idle_left, skeleton: Samovar]
WARNING: Fixed deform timeline (wrong slot): [timeline: deform, mesh: [mesh: character/left_hand_line_arm, slot: left_hand/left_hand_line_arm, placeholder: left_hand_line_arm2, skin: body/arms], animation: idle/idle_up, skeleton: Samovar]
WARNING: Fixed deform timeline (wrong slot): [timeline: deform, mesh: [mesh: character/left_hand_line_arm, slot: left_hand/left_hand_line_arm, placeholder: left_hand_line_arm2, skin: body/arms], animation: melee_attack_sword/idle_down, skeleton: Samovar]
WARNING: Fixed deform timeline (wrong slot): [timeline: deform, mesh: [mesh: character/left_hand_line_arm, slot: left_hand/left_hand_line_arm, placeholder: left_hand_line_arm2, skin: body/arms], animation: melee_attack_sword/idle_left, skeleton: Samovar]
WARNING: Fixed deform timeline (wrong slot): [timeline: deform, mesh: [mesh: character/left_hand_line_arm, slot: left_hand/left_hand_line_arm, placeholder: left_hand_line_arm2, skin: body/arms], animation: melee_attack_sword/idle_up, skeleton: Samovar]
WARNING: Fixed deform timeline (wrong slot): [timeline: deform, mesh: [mesh: character/left_hand_line_arm, slot: left_hand/left_hand_line_arm, placeholder: left_hand_line_arm2, skin: body/arms], animation: walk/walk_down, skeleton: Samovar]
WARNING: Fixed deform timeline (wrong slot): [timeline: deform, mesh: [mesh: character/left_hand_line_arm, slot: left_hand/left_hand_line_arm, placeholder: left_hand_line_arm2, skin: body/arms], animation: walk/walk_left, skeleton: Samovar]
WARNING: Fixed deform timeline (wrong slot): [timeline: deform, mesh: [mesh: character/left_hand_line_arm, slot: left_hand/left_hand_line_arm, placeholder: left_hand_line_arm2, skin: body/arms], animation: walk/walk_up, skeleton: Samovar]
WARNING: The project loaded with warnings.
WARNING: Fixed deform timeline (wrong slot): [timeline: deform, mesh: [mesh: character/left_hand_line_arm, slot: left_hand/left_hand_line_arm, placeholder: left_hand_line_arm2, skin: body/arms], animation: idle/idle_down, skeleton: Samovar]
WARNING: Fixed deform timeline (wrong slot): [timeline: deform, mesh: [mesh: character/left_hand_line_arm, slot: left_hand/left_hand_line_arm, placeholder: left_hand_line_arm2, skin: body/arms], animation: idle/idle_left, skeleton: Samovar]
WARNING: Fixed deform timeline (wrong slot): [timeline: deform, mesh: [mesh: character/left_hand_line_arm, slot: left_hand/left_hand_line_arm, placeholder: left_hand_line_arm2, skin: body/arms], animation: idle/idle_up, skeleton: Samovar]
WARNING: Fixed deform timeline (wrong slot): [timeline: deform, mesh: [mesh: character/left_hand_line_arm, slot: left_hand/left_hand_line_arm, placeholder: left_hand_line_arm2, skin: body/arms], animation: melee_attack_sword/idle_down, skeleton: Samovar]
WARNING: Fixed deform timeline (wrong slot): [timeline: deform, mesh: [mesh: character/left_hand_line_arm, slot: left_hand/left_hand_line_arm, placeholder: left_hand_line_arm2, skin: body/arms], animation: melee_attack_sword/idle_left, skeleton: Samovar]
WARNING: Fixed deform timeline (wrong slot): [timeline: deform, mesh: [mesh: character/left_hand_line_arm, slot: left_hand/left_hand_line_arm, placeholder: left_hand_line_arm2, skin: body/arms], animation: melee_attack_sword/idle_up, skeleton: Samovar]
WARNING: Fixed deform timeline (wrong slot): [timeline: deform, mesh: [mesh: character/left_hand_line_arm, slot: left_hand/left_hand_line_arm, placeholder: left_hand_line_arm2, skin: body/arms], animation: walk/walk_down, skeleton: Samovar]
WARNING: Fixed deform timeline (wrong slot): [timeline: deform, mesh: [mesh: character/left_hand_line_arm, slot: left_hand/left_hand_line_arm, placeholder: left_hand_line_arm2, skin: body/arms], animation: walk/walk_left, skeleton: Samovar]
WARNING: Fixed deform timeline (wrong slot): [timeline: deform, mesh: [mesh: character/left_hand_line_arm, slot: left_hand/left_hand_line_arm, placeholder: left_hand_line_arm2, skin: body/arms], animation: walk/walk_up, skeleton: Samovar]
WARNING: The project loaded with warnings.