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Spine HaxeFlixel runtime released
Announcements
TheSunOfMan
replied
a month ago
HaxeFlixel support is now available in our spine-haxe runtime! Learn more in our blog.
1
1 reply
spine-godot GDExtension released
Announcements
TheSunOfMan
replied
23 Jan
We're happy to announce the release of our spine-godot GDExtension! It's a major step forward for integrating Spine animations into Godot projects. This release brings all the...
13
13 replies
spine-android Runtime released
Announcements
Mario
started
Sep 16, 2024
We're happy to announce our brand new spine-android runtime! Learn more about spine-android on our blog.
0
0 replies
Spine-Unity 4.1 to 4.2 Upgrade Guide
Runtimes
Unity
csumsky3
replied
Aug 20, 2024
As Spine 4.2 has just been released, you can find the officially compiled Upgrade Guide for version 4.2 below. Re-exporting skeletons and upgrading the spine-unity runtime fil...
8
8 replies
spine-ios Runtime released
Announcements
Shastri
replied
Aug 1, 2024
We are happy to announce the general availability of spine-ios! Learn more about spine-ios on our blog.
8
8 replies
Spine 4.2 has been released!
Announcements
acai
replied
Jul 31, 2024
Spine 4.2 adds physics, PSD import, slot and constraint folders, and much more. Check it out in this blog post!
21
21 replies
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
International
中文
Harald
replied
Jul 29, 2024
本文于2024-04-19译自官方的Spine-Unity 4.1 to 4.2 Upgrade Guide, 由原文作者 @Harald 授权翻译, 本译本随官方文档更新. This Guide was translated from Spine-Unity 4.1 to 4.2 Upgrade Guide, authorized by guid...
3
3 replies
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
International
日本語
Misaki
replied
May 1, 2024
Spine 4.2が正式リリースされましたので、バージョン4.2用のアップグレードガイドを以下に掲載します。 ※こちらは Spine-Unity 4.1 to 4.2 Upgrade Guide の日本語版です。 スケルトンの再エクスポートとspine-unity ランタイムファイルのアップグレードについて 以下の spine-unity ドキュメ...
1
1 reply
S
Detailed Explanation of Current Issues with Spine Skeleton Rendering in Unity
Runtimes
Unity
Harald
replied
36 minutes ago
11
11 replies
M
部分换装的时候遇到的问题
Runtimes
Unity
Harald
replied
43 minutes ago
2
2 replies
S
URP Skeleton Litシェーダーを使用すると、半透明箇所が白くなり光っている印象を受ける
Runtimes
Unity
Harald
replied
an hour ago
4
4 replies
S
How to copy a mesh from one skeleton and paste it to another
Editor
suanLoBeach
replied
3 hours ago
4
4 replies
N
About the graph window layout...
Editor
Erika
replied
5 hours ago
2
2 replies
Z
Getting Started in with Monogame runtime
Runtimes
Harald
replied
8 hours ago
5
5 replies
G
Crash under Wayland on Fedora 40 [libnvidia-glcore.so.570.86.16+0xa58f7c]
Editor
Bugs
Davide
replied
10 hours ago
13
13 replies
J
Avatars for my app?
Runtimes
Davide
replied
10 hours ago
2
2 replies
A
Add outline to character
Editor
Misaki
replied
13 hours ago
6
6 replies
Y
编辑网格工具栏变透明
Editor
Bugs
Misaki
replied
18 hours ago
7
7 replies
S
about transparency shader in Unity 6 with Spine 4.2.40 use built-in RP
Runtimes
Unity
Harald
replied
a day ago
25
25 replies
H
请问如何将导出的人物二进制数据放在unity里后,在unity里替换人物某些地方的图片
International
中文
Harald
replied
a day ago
3
3 replies
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All Discussions
Spine HaxeFlixel runtime released
spine-godot GDExtension released
spine-android Runtime released
Spine-Unity 4.1 to 4.2 Upgrade Guide
spine-ios Runtime released
Spine 4.2 has been released!
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
Detailed Explanation of Current Issues with Spine Skeleton Rendering in Unity
部分换装的时候遇到的问题
URP Skeleton Litシェーダーを使用すると、半透明箇所が白くなり光っている印象を受ける
How to copy a mesh from one skeleton and paste it to another
About the graph window layout...
Getting Started in with Monogame runtime
Crash under Wayland on Fedora 40 [libnvidia-glcore.so.570.86.16+0xa58f7c]
Avatars for my app?
Add outline to character
编辑网格工具栏变透明
about transparency shader in Unity 6 with Spine 4.2.40 use built-in RP
请问如何将导出的人物二进制数据放在unity里后,在unity里替换人物某些地方的图片
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