First off, let me say that I may be a little bit dog/puppy obsessed. I'll get that out of the way first.
I'm looking to figure out a good method for animating a tail wag. I have my character drawn from a side view with the tail straight out behind him to make bending easier. Similar to this:
The curling of the tail is easy - what I'm looking to achieve is that good, solid, side to side wag. Also, the tail I'm going to be animating is also pretty fluffy, like an adult golden retriever tail.
Any suggestions on how to do this? In the past I'd have gone for the frame to frame approach but I figure that, given that this is Spine, there has to be a better option.
Thanks in advance!