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Trouble getting Spine to run on ue4
I am trying to run spine on ue4 and I am running into a bit trouble.
http://esotericsoftware.com/spine-ue4
I was able to follow things up to
step 7.
Copy the folder spine-runtimes/spine-cpp/spine-cpp to your project's Plugins/SpinePlugin/Source/SpinePlugin/Public/ folder.
I put the plugin in the new folder location, but I get this message.
Any suggestions?
The spine-ue4 runtime in the 3.6 branch only works up to UE 4.18. Beyond that, you'll need the 3.7-beta branch, which does not require "RuntimeMeshComponent". Sorry for not making that clear enough.
Thanks, I will give it a try