Hello,
I'm using Spine2D 3.6 plugin and unable to run it on Unity 2017.4 .NET 4.6 (runs fine on .NET 3.5).
Error seems to be with loading Atlas:
"Error reading atlas file for atlas asset: FS_White_Atlas
Input string was not in a correct format."
This error seems to driven from the following function:
public virtual Atlas GetAtlas ()
Specifically:
try {
atlas = new Atlas(new StringReader(atlasFile.text), "", new MaterialsTextureLoader(this));
atlas.FlipV();
return atlas;
} catch (Exception ex) {
Debug.LogError("Error reading atlas file for atlas asset: " + name + "\n" + ex.Message + "\n" + ex.StackTrace, this);
return null;
}
Is there any workaround for this?