Thanks to both of you! That point follower component is genius. Love it!
For some reason the point follower script thows this error over and over whenever I come back to Unity from Visual Studio (or sometimes if I select an object other than the one that holds the script).
NullReferenceException: Object reference not set to an instance of an object
Spine.Unity.PointFollower.UpdateReferences () (at Assets/Spine/Runtime/spine-unity/Components/PointFollower.cs:95)
Spine.Unity.PointFollower.LateUpdate () (at Assets/Spine/Runtime/spine-unity/Components/PointFollower.cs:111)
Running the project works fine and the point follower performs as expected. All of the relevant data is set in the script (skeletonAnimation, slot, and point) so I'm not sure why this is happening.