• Bugs
  • Texture Packing/ Export not working properly.

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Hello,

I am trying to export a character that has images located in multiple sub directories. Things like hair or armor. I am using these settings :

If I use these settings with the Export tool, it will produce a Atlas, Json and a single PNG even though I have multiple sub folders. If I use those exact same settings with the texture packer, it produces an Atlas with a PNG for each sub folder I have. To fix this for importing into Unity I have to go in and manually rename item names in both the JSON and the Atlas file. Is there something I am doing wrong that would cause the Texture Packer and Export features to function so differently?

I am on version 3.7.91

Hello,
A bugfix for this issue has already been done, it will be released in the upcoming version 3.7.92. We are sorry for the inconvenience!