Hello!
We are a micro-indie game duo working on our 2D mystery-meets-farming game (PC/tablet) prototype for an upcoming industry showcase.
We are looking to contract a Spine animator to rig and animate one human character and one dinosaur character. (After which there may be further work, but initially it is just these two characters we are looking to rig and animate.)
The animations we need...
For the human character:
(to include: front facing, back facing, left facing, right facing)
- Idle
- Walking
- Digging
- Reaching for satchel
- Throwing seeds
- Planting (crouching and patting the ground)
- Using watering can
- Axing
- Inspecting - low (crouching down and looking at an object)
- Inspecting - mid (looking at object mid-height)
- Inspecting - high (looking at object higher up)
- Falling asleep
For the dinosaur character:
(to include: front facing, back facing, left facing, right facing)
- Idle (tail movement, breathing, chewing, blinking)
- Walking (lumbering movements)
- Biting (at vegetation, like a cow or horse might chomp at something)
This is our first time using Spine, so we may need you to help us figure out the best way to shape the art in order for it to look good in Spine.
Deadline: ASAP
The budget we have available for this is £450.
We are looking for someone with portfolio examples of their work with Spine.
Send your portfolio and estimate timescale to gwen[at]foxtorgames.com
I look forward to hearing from you!