spreatics when i try my spine in canvas, i see some kind of outline on edge of each part with very same files, outlines dont show up in webgl. any suggestions? (thanks in advance :bigeyed🙂
Harald This looks as if a texture that was exported with Premultiply alpha enabled is interpreted as straight alpha. You may want to check the settings at your shader or material (although I must admit that I don't know how to do this in typescript / canvas).
spreatics Harald wroteThis looks as if a texture that was exported with Premultiply alpha enabled is interpreted as straight alpha. You may want to check the settings at your shader or material (although I must admit that I don't know how to do this in typescript / canvas). yes. it worked with canvas. problem solved.thanks a lot. 😃