Hey guys!
My anims are playing correctly on unity editor, but when the project is built to device the anims are not playing. Any help on trouble shooting this?
Unity: 2019.1.12f1
In unity, Spine Version says 3.5.xx
Spine Software 3.7.94
Hey guys!
My anims are playing correctly on unity editor, but when the project is built to device the anims are not playing. Any help on trouble shooting this?
Unity: 2019.1.12f1
In unity, Spine Version says 3.5.xx
Spine Software 3.7.94
I'm afraid there is not enough information to help. One observation: your spine-unity version (3.5.xxx) does not match your Spine Editor version (3.7.94). As a first step, please make sure the versions match. Next, I'd suggest you try running our spine-unity example scenes on mobile. If those work, there's likely something wrong in your specific project. In this case, we'd need a way to locally reproduce the issue, which means we'll need a small Unity project from you that demonstrates the problem.
we figured it out! it was an issue with the update mode, for the way our project was set up. We are aware of the Unity Spine version and its on our list of things to upgrade. Thanks anyways!
Glad you figured it out!