- Edited
LWRP 2D compatibility issue.
Hello,
Apologies in advance for the broken English and the poor technical explanation. I'm not a Programmer.
The LWRP package support from Spine comes only with a 3D compatible shader. Is there any version available that works with the LWRP that is 2D?
When we use the default shader of LWRP in 2D, our Spine characters in the game all loose the elements/images with Additive blending, and if we use the shader that comes with the new Spine package, the complete character becomes completely invisible.
So we'd need a Spine shader that works in 2D without losing the Additive blending...Is that possible?
Thank you.
Good question. Our Unity wizard Harri is currently on vacation. I've forwarded your post to him to reply to when he returns!
Thanks a lot!
Just as a follow up, the related GitHub issue can be found here: [unity] Support 2D Lights of Unity 2019.2 · #1413
Just as a follow up, the related GitHub issue can be found here: [unity] Support 2D Lights of Unity 2019.2 · #1413
Sorry for the late reply.
Is there any version available that works with the LWRP that is 2D?
Unfortunately not yet, the recently added 2D Lights are not supported yet, sorry. The ticked referenced by Mario above tracks exactly this feature:
[unity] Support 2D Lights of Unity 2019.2 · #1413
You can subscribe to the ticket to receive updates on any progress.