We must admit that we have not yet tested it, but as Universal Render Pipeline (URP) shall replace LWRP, we assume that it will either be supported through the LWRP Shaders UPM package
already, which can be downloaded here. If it does not work out of the box, then we will create a custom URP Shaders UPM package
for it.
'll have
Anyway, we hope that URP is rather similar to LWRP and should therefore not be too much of an effort to be supported. I can however only say for sure once we have tested it thoroughly.