Hi guys!
First post! π (Wasnt sure whether to put this in Unity or bugs!)
I have a really annoying bug with exported spine files in Unity and I'm finding it impossible to debug! I'm hoping someone on here may be able to help or have any idea of what is going on!
I have some characters in a game and they randomly spin around! I think this is something to do with an animation blend however I'm really unsure. I think it could potentially be a keyframe or lack of keyframe on a particular bone that might be affecting a blend between two animations.
There is video capture of this happening here :
Bugs:
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I have uploaded some images of my hierarchy in spine also in case this helps but I am happy to upload any other images of my spine files!
Any thoughts or comments would be really appreciated as I am completely stuck!!! I have 4 characters that don't have this bug and then 4 characters that do. The four characters that do were created after the first four and all have this bug so I feel something is different - I just can't think/see what!
Thank you! <3