• Unity
  • Slow moving animation jittering/jumping by pixel(s)

Sorry for all my questions :p

I have some plants whose idle animation sways very slowly, and only moves a tiny bit. The animation appears to be staying still, and then jumping forward a bit, rather than smoothly moving.

Is there a setting for this that I need to toggle or something? I can provide a sample project with it if needed, or make a video. Thanks!

Related Discussions
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Which version of the spine-unity runtime are you currently using?
We have recently fixed a problem regarding rotation precision. You could give the latest version a shot if you are not already using it.

Harald wrote

Which version of the spine-unity runtime are you currently using?
We have recently fixed a problem regarding rotation precision. You could give the latest version a shot if you are not already using it.

Will check on this tomorrow, thanks!


Harald wrote

Which version of the spine-unity runtime are you currently using?
We have recently fixed a problem regarding rotation precision. You could give the latest version a shot if you are not already using it.

That was it 8) many thanks, my man!

Great to hear, thanks for letting us know! :nerd: