Could you please send us a reproduction project as a zip package, to contact@esotericsoftware.com, then we can have a look at what's going wrong.
Thanks for sending the reproduction assets.
The problem is that the Helmet image is once used as MeshAttachment under the Helmet skin placeholder, and displayed again at the same time as Region Attachment under the skin placeholder Casco naranjo 2. Then the Region Attachment Casco naranjo 2 renders a too large region, since it has been packed tightly following the Mesh Attachment bounds. A future Spine update will detect this double-use and pack accordingly, for your use case I guess the second overlaid helmet was accidental and can be removed anyway I guess?