• Editor
  • Configurable hotkeys are here

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I just noticed one thing with these hotkeys:

Loop Start: B
Loop End: N

I expected it to set loop start/end to the current position of playhead.

What it currently does is:
When I havent set the loop start & end with the interface buttons, it does nothing.
If I did, after I press "Loop Start" hotkey it moves the playhead to the Loop Start position in the timeline.
"Loop End" hotkey moves the playhead to the Loop End position in the timeline.

Is that how it was supposed to work?

It's actually a good feature ๐Ÿ˜ƒ I like it.
Having a hotkey for setting the loop start / end would be a good feature too.

Set Loop Start/End sets the start/end. Loop Start/End jumps to the start/end. ๐Ÿ™‚

lol I didn't see it there, i'm dumb, sorry! ๐Ÿ˜ƒ
Thanks!

4 months later

Question:
Is there a shortcut key for the "Edit Mesh" button?
Or an easier way to get to it?

Use case is when I need to re-edit a mesh after creating it.

By the way, I like how you can leave Edit Mesh mode by pressing spacebar. Good call in the context of Spine.

(But in the larger scheme of things, I still say spacebar is for panning. It's confusing as hell to switch between programs. Not that Unity or Blender are any better. XD)

There is an "Mesh - Edit Mesh" hotkey. Not sure if it is only in 1.8+.

Spacebar (and escape and double click) deselects in Spine. I think Shiu wanted this because it is how SoftImage does deselect, but also deselect is pretty useful (eg, then you can box select a new selection). You should be able to remap it, though you can't currently remap pan (right click).

3 years later

Old topic, but still related.

Is there a way to have a shortcut for converting an image into a mesh?

Sometimes, when I import a big project, I have like 100 images, and I know I'll be converting all of them into meshes. It's not yet possible to select all my images and convert them into mesh in 2 clicks (hey, isn't this a hidden request? ๐Ÿ˜›), but at least, I wish some hotkey to convert at least one image could exist.

Cool, can't wait for this, thanks a lot ๐Ÿ™‚