Hi,
I have posted a few times regarding usage of Bounding Boxes for frame by frame animation and already requested a few enhancements like having the runtime load the theirs colors.
I noticed now that while duplicating a skin, the duplicated bounding boxes use the default color and I need to manually set them again. This is small but I think this can be considered a bug as it's losing information any user would rather keep.
To reproduce, attach a bounding box to a skin, set a custom color to the bounding box. Duplicate the skin, notice the bounding box for the new skin has the default color.
I'm on version 3.8.99.
Thanks!