Hey there, I have a character customization screen. When swapping through customizations, there is a very specific and random bug when using a skeleton Graphic UI. When a certain "hair style" (ponytail) is equipped and you toggle between a unicorn hat and tiny-hat topper, a random blur shows instead of the "topper". I am setting the skins exactly how this forum post talks about:
Problem with SetSkin() to change skin at runtime (Unity)
Here's the tiny hat:
Here's the horn:
The Blur when you toggle from Unicorn to Tiny hat:
The blur when going from Tiny hat to Unicorn:
I've tried to delete my exported / generated files in unity and regerated them. I've tried both SkeletonGraphic and SkeletonAnimation. I've been beating my head against this for hours and can't seem to figure it out. Any assistance would help. Thank you!