- Edited
How to use Separate Axis in animate mode
Please give more info on using separate axis in animate mode
Right now when I check Translate X and Y to be keyed separately in Animate mode it separates as expected but autokey behavies not as expected. it keys both axis even if I move by dragging from one arrow. Note that it works as expected in Parent Space but not in World or Local. Please explain more. Spine User guide does not cover these cases.
Translate, X, and Y keys are always in parent space. When you choose world or local axes, you are shown the translation values differently but the bones and keys are still using parent space. When you move a bone using world or local axes, you are often changing both the X and Y in parent space, so you see auto key setting keys for both.
We'll clarify it in the user guide and post here when that's been done.
I see now thanks for clarifying
I made a short video explaining what you said Nate, hope I dont mislead