Hi Esoteric Team,
I have been using Spine for the better part of 4 years now. I really like your product and it has allowed me to make an amazing game. I have had issues with Spine costing me lots of time since 4.0 was released and the new editor graph was implemented. I often times find myself with moments where at frame 7 I want the rotation of an object to be 45 and then at frame 10 I want the rotation to be 90. Instead of rotating from the direction it was initially rotating at, the object does a complete loop in the opposite direction. This has been annoying me for about 4 months now and I finally decided to post about. This has been costing me time, not a ton of time, but this is a bug that should be squashed soon.
Just my 2 cents.
Tim