I have just updated to Spine 4.1 and the assets I am using in Unity are 4.0. I tried to export the files to 4.0, which results in an error in Unity. Error is "Failed to read version info at skeletion 'name'. It is likely not a valid Spine SkeletonData file. System.FomatException: Input String was not in a correct format.
Is there a fix to this? I am quite bummed, every time there's a new Spine update I am forced to re-export all the assets I have in the game to have it working... hopefully, there's a fix for this