Hi, I don't know if I'm missing something but quite often I have a mesh, say a really long tail that need 30+ bones. When I have the mesh active and want to bind bones to it in the Weights panel, I can't seem to find a way to select multiple bones in one go, I need to click on each and every bone manually, there is not way to have them pre-selected and then press bind or use Shift to select a range in the Tree view. This is driving me nuts honestly, am I missing something or can we please add this functionality.