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I have been building the same avatar system for about a month now. I save copies of the entire Unity Project every so often. At some point after I updated the json file certain random sprites have changed size. Not sure if this is a spine, 2D toolkit or unity bug.

I'm reading the json file and some random pieces are listed at Half of their size. So I'm guessing it is a json Export issue.

Update Checked and verified that this is the case. Seems to make 32 X 32 when it messes up

Under what conditions does Spine incorrectly export the size 32x32?

Got it, but you don't give instructions on how to reproduce. Guessing at where I should see the problem is not a good use of my time. 🙂

Gotcha, fixed in 1.7.05, thanks!