I saw a few of your posts on the forums and it's easy to tell you're a skilled animator and comfortable with the software.
I'm wondering if you have any Unity experience, in addition to Spine.
Essentially, (for starters) I'm trying to set up a workflow that gets the Spine character asset (Hitman) shown here: https://esotericsoftware.com/spine-asset-packs
... into a Unity asset that is a good basis for a platformer, shown here:
https://www.assetstore.unity3d.com/en/#!/content/26617
From there, I would probably spend a lot of time skinning assets and the character, but would most likely return for some higher level animation down the line
but I'm trying to get this workflow set up, so as the character is modified in Spine, I can swap it into the Unity project and continually tweak that.
Let me know if that makes sense and if you would have the ability or interest in helping out and we can talk about $.
Thanks for your time,
Chris