Hey James, thanks for the reply.
Yes I understand your situation and it is kind of risky adventure to leave job and work on title given what is happening in the game industry. I like what you do guys. For my taste it is a bit dark and bloody but generally nice work with the camera and effects. That's why I wrote you. We are going to grow our team to 40 people in the course of one year and have the upcoming game covered for 3 years production by a publisher. Plus if all goes well our HQ is going to be soon ready for an embarkment.
I can not talk much about our game but in short it is a fairy tale about silenced music island. We have four worlds that correspond to four music instrument groups in the symphonic orchestra. It is side scroller like Ori with some front facing fights as you can see on my last post on linked in.
As I saw your work I noticed that you have a tremendous potential to grow and we are looking for people like this. People who are not afraid to experiment and push things forward so that the FEELING is right no matter what it technically takes.
We are currently 12 people, 3 more coming. The project is going to start in March. It is called Musicuso - Silent Island
Are you guys incorporated? What platforms are you going to publish? When is the release date of your game?
Thanks, Marek