Hello, I have a question, is it possible to have a bone have two parents or would I have to do that some other way, using offsetting or something like that I am trying to animate someone rowing a boat but they are a Kobold, so they have both hands on the oar. Do I need to make the oar line up with the other hand or can it be the child of both hands so as I make them row then it follows them. I also have done zero looking at the documentation, so I am helpful.
Just off the top of my head I could also do both hands as one bone though that might make the arms do some weird things if they don't just row forward and backward. The animation is from the top and they will be rather small on the screen so I might be able to fake it a bit. Just wondering if this is a thing we can do or how people do two handed weapons/and the like. Or can we just use the offsets to make them "dynamically" do it?
Sorry I'm a noob, I only ever used Aseprite and I started this year with some game jam games so drawing/animation is all vary new to me. I was finally using layers. (They are amazing.) Thanks.