I'm working with some music in Spine, using 4.1 on an M1 Mac. When I try to play the timeline the playhead skips forward a variable amount of frames (it could be 5 frames, could be 60, haven't noticed any correlation as to why) and starts playing the audio from that point, meaning I can't sync up the audio with animation and I'm missing that first bit of the animation.
I've done a bit of testing on different versions and platforms to try to narrow down the issue:
- Same behaviour whatever the playback mode (continuous, loop, manual loop)
- It happens in any Spine 4.0 and 4.1 project with mp3s and wavs (haven't tried any other sound formats yet).
- Spine 3.8 seems to work okay
- It's only happening to me on Mac, sounds are working fine for me in 4.0/4.1 on Windows and Linux using the same sound files.
- Tried completely reinstalling the Spine launcher
- Tried both the Apple silicon and Intel installations of the launcher
- Timeline will play fine with regular events, it only happens when there's audio in the event
Anybody else experienced this?